Game I am working on is not that easy to make.
I will take time to figure how to make a prototype of the game, take some time in learning the engine, and
do the best of my efforts to imagine the game perfectly as I want it to be. The fondamentals of making
a detective game, is to start with a Setup, a discovery, a funnel and last a reveal.
I have that in mind.
Other things I could do right now is asking creators of NG to give me some help, info, and inspiration.
Will ask maybe the creator of Johnny Rocketfingers to tell me stuff about point and click game mechanics..
But I dunno if he will help.