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ZombieGhost
Writer, game dev & Artist.
Love cute animals.
IQ: Stupidly smart..
New Motto: Get shit done, talk about it later.
(Starting date of that motto: 3 October 2024)

Luc @ZombieGhost

Male

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Canada

Joined on 11/21/22

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Learning about Array.

Posted by ZombieGhost - July 14th, 2023


Array are used in dialogue.


Which is the stuff I need to learn, about right now.


I need to know how to use X Y Z positions.


And make the dialogue functional.


I also have problem with objects respawning somehow.


I have 4 scenes made right now, which two are done and the other two are going to be done around the end of sunday.


And.. This is just the prototype.


It's look, Okay-ish.


Also the script is 1/10 done.


Did the artwork for Pico, Darnell and Nene too.


Check it out if you want.


Done some homework about what will stay in the story and what won't.

I guess I should mention the rules in the game.


-rules-

  • No real people mentioned. (Except one guy)
  • No real events mentioned.
  • No Politics
  • No mention of anything about the other games that involve Pico, Darnell and Nene..
  • Story is purely fictional.
  • And more if necessary.


My brain is tired of getting all this informations all together, and I didn't talk to my friends for about 1 and a half week.


I will maybe take a break this week-end.


And won't answer the messages I get for 2-3 days.


I really need a break, need to go touch grass or something.


I am happy from the results and that people want to join this project though.


Ok, so I will go back learning stuff I need to understand now..


See ya.


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Comments

I use a dictionary instead for dialog

Is it as elaborated?

@ZombieGhost nope just key and value pairs

Thanks

Three dimensional arrays are a pain in the ass. @orbitz is right and has the correct approach.