00:00
00:00
ZombieGhost
Writer, game dev & Artist.
My mind is full of ideas.
Message me if you want
to part take in my projects.
Hetero.

Luc @ZombieGhost

Age 30, Male

Freelance Artist

Canada

Joined on 11/21/22

Level:
11
Exp Points:
1,164 / 1,350
Exp Rank:
56,290
Vote Power:
5.29 votes
Rank:
Town Watch
Global Rank:
53,257
Blams:
14
Saves:
139
B/P Bonus:
2%
Whistle:
Normal
Trophies:
1
Medals:
31
Supporter:
1y 30d

Tired to fix bugs

Posted by ZombieGhost - 1 month ago


So I work on the game and I got to be honest..


I am tired to fix bugs.


I checked so many times what doesn't work and what does that it make me sick of making my game for a while.


Its just not fun, nothing like making "Armed Slime" which was easy, straight to the point

and very fun to make.


I made Armed Slime in 2 days through and through.. This really will take me 7 months.


I had to structure the game, create an intro sequence, make puzzles, make the story tangible

and interesting.. Ahh.. So much work and I have no pleasure in it.


I need to stop and look at what is weak in the project.


Right now the beta test is just nothing like I want, its working.. But it could be better.


Also I think the story with have a new thing or two.. Still working on what will be explored.


Story is set in the 1940s, electricity exist, cars and all that. But I set this in a mansion.


Have to work on that too.


Alright people count on me on this one.


Will post what is fixed, and I hope soon.


Tags:

Comments

I mean, bug testing is a real job and like many "real jobs", it isn't fun.

My advice would be to look for a 'Beta Tester' either from your fans or in the forums. Helping a game dev they like and being mentioned in the credits will be enticing enough for a lot of people.
Just make sure you have a good look at their review section first, so you get an idea about what kind of feedback they are going to provide you. (And I QUOTE: "lol cool")

Thanks I appreciate it.

I will post something in the forum soon